Video games to engage boys and meet common core : A teacher’s guide
conference paper
Boys are disengaged from school and are rapidly becoming alienated. Video games show promise to engage boys in motivating and exciting ways. This paper explores the merits of game play, while discovering links between what boys learn in games and the standards that schools administer. Based on qualitative exploration with middle a high school boys, this study shows promise for video gaming as a tool that can be effectively mapped to the Common Core State and International Society for Technology in Education standards
TNO Identifier
574512
Publisher
ISTE
Source title
International Society for Technology in Education ISTE Conference & Expo, June 28 - July 1, 2015, Philadelphia, PA, USA
Place of publication
University Park, PA, USA
Pages
1-9
Files
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