The Potential of Serious Games for Training of Urban Operations

conference paper
With the push of civilian commercial technology development and the emergence of a vast military gaming community, military gaming technology undergoes an extremely rapid evolution. At present US Marines and Army, GBR, NLD, Canadian and Australian Armies have adopted Serious Games (SG) as essential training platforms for small infantry units and combined arms training. This Dutch study reports on extensive field testing combined with a broad literature analysis to reveal what presently does and does not work in training with military gaming technology for urban warfare. Besides kinetic operations, we explored the lower spectrum of force, considering tasks such as reconnaissance, social patrol, road blocking, knock, talk and search. This paper will discuss the main conclusions and recommendations of the Dutch study regarding the potential of SG for urban operation training.
TNO Identifier
572649
Publisher
NATO
Source title
Proceedings of the Nato Modelling Simulation and Gaming -111 Multi-Workshop, Sydney, Australia, 17-18 October 2013
Pages
19.1-19.8