User requirement analysis of social conventions learning applications for Non-natives and low-literates
conference paper
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT learning principles. Evaluating a sample of existing Dutch social conventions learning applications on these requirements shows that none of them meet all posed criteria. Finally, Virtual Reality is suggested as a possible future technology improvement. © 2013 Springer-Verlag Berlin Heidelberg.
Topics
TNO Identifier
477627
ISSN
03029743
ISBN
9783642393594
Source title
10th International Conference on Engineering Psychology and Cognitive Ergonomics: Understanding Human Cognition, EPCE 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI 2013, 21 July 2013 through 26 July 2013, Las Vegas, NV
Pages
354-363
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