A Survey of Procedural Methods for Terrain Modelling
conference paper
Procedural methods are a promising but underused alternative to manual content creation.
Commonly heard drawbacks are the randomness of and the lack of control over the output and
the absence of integrated solutions, although more recent publications increasingly address
these issues. This paper surveys procedural methods applied to terrain modelling, evalating
realism of their output, performance and control users can exert over the procedure
Commonly heard drawbacks are the randomness of and the lack of control over the output and
the absence of integrated solutions, although more recent publications increasingly address
these issues. This paper surveys procedural methods applied to terrain modelling, evalating
realism of their output, performance and control users can exert over the procedure
TNO Identifier
426728
Source title
Proceedings of the CASA workshop on 3D advanced media in gaming and simulation (3AMIGAS), June 16, Amsterdam, The Netherlands