Interactive stereoscopy optimization for head-mounted displays
conference paper
In current virtual environment systems, the stereoscopic images presented in a head-mounted display are far from optimal. The aim is to achieve orthostereoscopy, which roughly means images should `behave as in real life.' A theoretical model of stereoscopic optics was used to implement a test and optimization system. Tests were devised to analyze the importance of many stereoscopy related parameters. The system's capability to independently set these parameters allows an optimization of the stereoscopic images, given the limitations of the display device used.
Topics
TNO Identifier
94702
Source title
Stereoscopic Displays and Virtual Reality Systems, 8-10 February 1994, San Jose, CA
Editor(s)
Fisher, S.S.
Merrit, J.O.
Bolas, M.T.
Merrit, J.O.
Bolas, M.T.
Place of publication
Bellingham, WA.
Pages
306-316