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Tak, S. (author), Toet, L. (author)
Despite the availability of a broad range of newly developed multisensory displays and interaction techniques, multisensory interactive data representations are still not widely used. We argue that for complex information analysis multisensory data representations and multimodal interactivity are essential. By leveraging the benefits of the...
conference paper 2013
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de Greef, T. (author), Mohabir, A. (author), van der Poelm, I. (author), Neerincx, M.A. (author)
Contemporary and future technologies are getting more intelligent and connect easily to one another, potentially leading to conflicts with human ethical values. Value Sensitive Design (VSD) is promising for its focus on ethical values but lacks an explicit and systematical elicitation of requirements, which is targeted explicitly in the situated...
conference paper 2013
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Correia Grácio, B.J. (author), Wentink, M. (author), Bos, J.E. (author), van Paassen, M.M. (author), Mulder, M. (author)
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into inertial cues that are within the simulator physical limits. Most motion cueing algorithms aim to minimize the error between these vehicle inertial cues and those generated by the simulator. Although this is one way to approach the problem, one can...
conference paper 2012
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Bosse, T. (author), van Lambalgen, R. (author), van Maanen, P.P. (author), Treur, J. (author)
To provide personalized intelligent ambient support for persons performing demanding tasks, it is important to have insight in their state of attention. Existing models for attention have difficulties in distinguishing between stressed and relaxed states. To solve this problem, this paper proposes to extend an existing model for attention with a...
conference paper 2012
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Correia Grácio, B.J. (author), Wentink, M. (author), Bos, J.E. (author), van Paassen, M.M. (author), Mulder, M. (author)
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitude does not always provide the best perceived match between visual and inertial motion. This result is thought to be caused by the “quality” of the motion cues delivered by the simulator motion and visual systems. This paper studies how different...
conference paper 2012
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Mioch, T. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author)
This paper presents a test battery method to investigate (relative) operational upsides and downsides of robot innovations. This method was applied to test the teleoperated Generaal robot and the NIFTi robot that could be operated in manual and semi-automatic mode for navigation and situation sensing. The unit tasks of our test battery proved to...
conference paper 2012
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Schouten, D. (author), Smets, N. (author), Driessen, M. (author), Hanekamp, M. (author), Cremers, A.H.M. (author), Neerincx, M.A. (author)
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT...
conference paper 2013
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van Diggelen, J. (author), Grootjen, M. (author), Ubink, E.M. (author), van Zomeren, M. (author), Smets, N.J.J.M. (author)
Optimal support of professionals in complex ambient task environments requires a system that delivers the Right Message at the Right Moment in the Right Modality: (RM)3. This paper describes a content-based design methodology and an agent-based architecture to enable real time decisions of information presentation according to (RM)3. We will...
conference paper 2013
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Cornelissen, F. (author), Neerincx, M.A. (author), Smets, N.J.J.M. (author), Breebaart, L. (author), Dujardin, P. (author), Wolff, M. (author)
This paper reports on the use and the evaluation of applying gaming aspects as a means to promote self-study and increase motivation to train for executing operations on human space flight missions that have a duration that exceeds the typical duration of low earth orbit missions. The gaming aspects that are evaluated include avatar...
conference paper 2012
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Smeets, M.A.M. (author), Toet, A. (author), Duinkerken, R. (author), de Groot, J. (author), Kaldewaij, A. (author), van den Hout, M.A. (author)
Females evaluate ambiguous facial expression – morphed between happy and fearful – faces as more fearful when exposed to fear sweat as compared to control odor (Zhou & Chen, 2009). We investigated the specificity of this effect, i.e. whether processing of fearful faces is affected specifically by fear sweat. In Study 1, we investigated the...
conference paper 2011
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Streefkerk, J.W. (author), Vos, W.K. (author), Smets, N.J.J.M. (author)
Firefighters searching for victims work in hazardous environments with limited visibility, obstacles and uncertain navigation paths. In rescue tasks, extra sensor information from infrared cameras, indoor radar and gas sensors could improve vision, orientation and navigation. A visual and tactile interface concept is proposed that integrates...
conference paper 2012
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Kruijff, G.J.M. (author), Janíček, M. (author), Keshavdas, S. (author), Larochelle, B. (author), Zender, H. (author), Smets, N.J.J.M. (author), Mioch, T. (author), Neerincx, M.A. (author), van Diggelen, J. (author), Colas, F. (author), Liu, M. (author), Pomerleau, F. (author), Svoboda, T. (author), Petriček, T. (author), Pirri, F. (author), Giannni, M. (author), Papadakis, P. (author), Sinha, A. (author), Balmer, P. (author), Tomatis, N. (author), WOrst, R. (author), Linder, T. (author), Surmann, H. (author), Tretyakov, V. (author), Corrao, S. (author), Pratzler-Wanczura, S. (author), Sulk, M. (author)
The paper describes experience with applying a user-centric design methodology in developing systems for human-robot teaming in Urban Search & Rescue. A human-robot team consists of several robots (rovers/UGVs, microcopter/UAVs), several humans at an off-site command post (mission commander, UGV operators) and one on-site human (UAV operator)....
conference paper 2012
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Smets, N.J.J.M. (author), Neerincx, M.A. (author), Looije, R. (author)
conference paper 2012
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Tak, S. (author), Brouwer, A.M. (author), Toet, A. (author), van Erp, J.B.F. (author)
User-adaptive visualization aims to adapt visualized information to the needs and characteristics of the individual user. Current approaches deploy user personality factors, user behavior and preferences, and visual scanning behavior to achieve this goal. We argue that neurophysiological data provide valuable additional input for user-adaptive...
conference paper 2013
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Jansen, S.E.M. (author), Toet, A. (author), Werkhoven, P.J. (author)
conference paper 2011
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.A. (author)
A convenient way to test Urban Search And Rescue (USAR) robots would be in virtual environments (VEs). Evaluations in VEs are generally accepted as alternative for real scenarios. There are obvious differences between operation in a real and virtual environment. Nonetheless, the current experiment showed no significant differences in situation...
conference paper 2013
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Isnanda, R.G. (author), Brinkman, W.P. (author), Veling, W. (author), van der Gaag, M. (author), Neerincx, M.A. (author)
Freeman et al. reported that a substantial minority of the general population has paranoid thoughts while exposed in a virtual environment. This suggested that in a development phase of a virtual reality exposure system for paranoid patients initially a non-clinical sample could be used to evaluate the system's ability to induce paranoid...
conference paper 2013
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TNO Defensie en Veiligheid (author), Mioch, T. (author), Looije, R. (author), Neerincx, M.A. (author)
This paper presents the development of a cognitive model of cognitive lockup: the tendency of humans to deal with disturbances sequentially, possibly overseeing crucial data from unattended resources so that serious task failures can appear—e.g., in a cockpit or control centre. The proposed model should support the design and evaluation of user...
conference paper 2010
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.A. (author)
In urban search and rescue (USAR) situations resources are limited and workload is high. Robots that act as team players instead of tools could help in these situations. A Virtual Reality (VR) experiment was set up to test if team performance of a human-robot team increases when the robot act as such a team player. Three robot settings were...
conference paper 2013
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