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van Erp, J.B.F. (author), Philippi, T.G. (author), Werkhoven, P. (author)
In the illusory flash paradigm, a single flash may be experienced as two flashes when accompanied by two beeps or taps, and two flashes may be experienced as a single flash when accompanied by one beep or tap. The classic paradigm restricts responses to '1' and '2' (2-AFC), ignoring possible qualitative differences between real and illusory...
article 2013
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Toet, A. (author), van Erp, J.B.F. (author), Petrignani, F.F. (author), Dufrasnes, M.H. (author), Sahhashivan, A. (author)
We present the design of a haptic computer accessory that adds the experience of touch to online conversations. It enables dyads to exchange the physical experience of holding hands regardless of distance and location. Text, speech and video communication systems support the transmission of several nonverbal affective aspects of communication...
conference paper 2013
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Brouwer, A.M. (author), van Schaik, M.G. (author), van Erp, J.B.F. (author), Korteling, J.E. (author)
Low neuroticism and high extraversion seem to be predictors for people performing well during and after extremely stressful circumstances. Here we investigate whether these personality factors are linked to stress sensitivity. Stress was induced through negative feedback on gaming performance and stress sensitivity was determined as the...
conference paper 2013
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Cremers, A.H.M. (author), Neerincx, M.A. (author), de Jong, J.G.M. (author)
Large groups in society lack the necessary skills to be sufficiently self-reliant and are in need of personal assistance. These groups could be supported by information and information technology (ICT), but only if this technology is designed to fit their (cognitive) abilities. Inclusive design theory and methods have already been developed in...
conference paper 2013
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Tak, S. (author), Westendorp, P. (author), van Rooij, I. (author)
Keyboard shortcuts are generally accepted as the most efficient method for issuing commands, but previous research has suggested that many people do not use them. In this study we investigate the use of keyboard shortcuts further and explore reasons why they are underutilized by users. In Experiment 1, we establish two baseline findings: (1)...
article 2013
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Steen, M.G.D. (author)
article 2013
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Tak, S. (author), Toet, L. (author)
Despite the availability of a broad range of newly developed multisensory displays and interaction techniques, multisensory interactive data representations are still not widely used. We argue that for complex information analysis multisensory data representations and multimodal interactivity are essential. By leveraging the benefits of the...
conference paper 2013
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de Greef, T. (author), Mohabir, A. (author), van der Poelm, I. (author), Neerincx, M.A. (author)
Contemporary and future technologies are getting more intelligent and connect easily to one another, potentially leading to conflicts with human ethical values. Value Sensitive Design (VSD) is promising for its focus on ethical values but lacks an explicit and systematical elicitation of requirements, which is targeted explicitly in the situated...
conference paper 2013
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Hoogendoorn, M. (author), Jaffry, S.W. (author), van Maanen, P.P. (author), Treur, J. (author)
Abstract. Within human trust related behaviour, according to the literature from the domains of Psychology and Social Sciences often non-rational behaviour can be observed. Current trust models that have been developed typically do not incorporate non-rational elements in the trust formation dynamics. In order to enable agents that interact with...
article 2013
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Schouten, D. (author), Smets, N. (author), Driessen, M. (author), Hanekamp, M. (author), Cremers, A.H.M. (author), Neerincx, M.A. (author)
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT...
conference paper 2013
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Smets, N.J.J.M. (author), Neerincx, M.A. (author)
report 2013
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Toet, A. (author), Tak, S. (author)
Previous research has shown that perceived facial valence is biased toward background valence. Here, we examine whether background dominance also affects perceived facial dominance. In particular, we hypothesized that downward-pointing triangles, which are known to convey threat, would affect perceived facial dominance. Participants judged...
article 2013
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Philippi, T.G. (author)
The overarching purpose of this thesis was to investigate the beneficial effects of congruent visual, auditory, and tactile presentation on navigation performance. Overall, the results show that multisensory presentation is advantageous. An important aspect of this finding is that multisensory performance was always equal to or higher than the...
doctoral thesis 2013
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van Diggelen, J. (author), Grootjen, M. (author), Ubink, E.M. (author), van Zomeren, M. (author), Smets, N.J.J.M. (author)
Optimal support of professionals in complex ambient task environments requires a system that delivers the Right Message at the Right Moment in the Right Modality: (RM)3. This paper describes a content-based design methodology and an agent-based architecture to enable real time decisions of information presentation according to (RM)3. We will...
conference paper 2013
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de Vries, A. (author)
public lecture 2013
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de Penning, H.L.H. (author), d' Avila Garcez, A. (author), Meyer, J.J.C. (author)
Deep Boltzmann Machines (DBM) have been used as a computational cognitive model in various AI-related research and applications, notably in computational vision and multimodal fusion. Being regarded as a biological plausible model of the human brain, the DBM is also becoming a popular instrument to investigate various cortical processes in...
conference paper 2013
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Lucassen, T. (author)
The introduction of the Internet has made it very easy to gain information on any topic imaginable. The downside of this development is that it has become much harder to evaluate the credibility of this information, as it is often unclear who the author is. In this dissertation, the way Internet users evaluate the credibility of online...
doctoral thesis 2013
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Correia Grácio, B.J. (author), de Winkel, K.N. (author), Groen, E.L. (author), Wentink, M. (author), Bos, J.E. (author)
Without visual feedback, humans perceive tilt when experiencing a sustained linear acceleration. This tilt illusion is commonly referred to as the somatogravic illusion. Although the physiological basis of the illusion seems to be well understood, the dynamic behavior is still subject to discussion. In this study, the dynamic behavior of the...
article 2013
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Tak, S. (author), Brouwer, A.M. (author), Toet, A. (author), van Erp, J.B.F. (author)
User-adaptive visualization aims to adapt visualized information to the needs and characteristics of the individual user. Current approaches deploy user personality factors, user behavior and preferences, and visual scanning behavior to achieve this goal. We argue that neurophysiological data provide valuable additional input for user-adaptive...
conference paper 2013
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Toet, A. (author), van Schaik, M.G. (author), Theunissen, N.C.M. (author)
Background : Desktop virtual environments (VEs) are increasingly deployed to study the effects of environmental qualities and interventions on human behavior and safety related concerns in built environments. For these applications it is essential that users appraise the affective qualities of the VE similar to those of its real world...
article 2013
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