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  • (-) = Virtual environments and Gaming
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  • conference paper (3)
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  • PCS - Perceptual and Cognitive Systems (5)
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An expressive virtual audience with flexible behavioral styles
An expressive virtual audience with flexible behavioral styles
Gamification for astronaut training
Gamification for astronaut training
Child's recognition of emotions in robot's face and body
Child's recognition of emotions in robot's face and body
Internet-delivered multi-patient virtual reality exposure therapy system for the treatment of anxiety disorders
Internet-delivered multi-patient virtual reality exposure therapy system for the treatment of anxiety disorders
Effects of mobile support on situation awareness and navigation in a field and game environment
Effects of mobile support on situation awareness and navigation in a field and game environment
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