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Brouwer, A.M. (author), Zander, T.O. (author), van Erp, J.B.F. (author), Korteling, J.E. (author), Bronkhorst, A.W. (author)
Estimating cognitive or affective state from neurophysiological signals and designing applications that make use of this information requires expertise in many disciplines such as neurophysiology, machine learning, experimental psychology, and human factors. This makes it difficult to perform research that is strong in all its aspects as well as...
article 2015
document
Erk, S.M. (author), Toet, A. (author), van Erp, J.B.F. (author)
This study investigated whether communication via mediated hand pressure during a remotely shared experience (watching an amusing video) can (1) enhance recovery from sadness, (2) enhance the affective quality of the experience, and (3) increase trust towards the communication partner. Thereto participants first watched a sad movie clip to...
article 2015
document
Thurlings, M.E. (author), Brouwer, A.M. (author), van Erp, J.B.F. (author), Werkhoven, P.J. (author)
Gaze-independent event-related potential (ERP) based brain-computer interfaces (BCIs) yield relatively low BCI performance and traditionally employ unimodal stimuli. Bimodal ERP-BCIs may increase BCI performance due to multisensory integration or summation in the brain. An additional advantage of bimodal BCIs may be that the user can choose...
article 2014
document
van Erp, J.B.F. (author), Philippi, T.G. (author), Werkhoven, P. (author)
In the illusory flash paradigm, a single flash may be experienced as two flashes when accompanied by two beeps or taps, and two flashes may be experienced as a single flash when accompanied by one beep or tap. The classic paradigm restricts responses to '1' and '2' (2-AFC), ignoring possible qualitative differences between real and illusory...
article 2013
document
van Erp, J.B.F. (author), Thurlings, M.E. (author), Brouwer, A.M. (author), Werkhoven, P.J. (author)
The development of Brain Computer Interfaces (BCIs) enters a phase in which these devices are no longer restricted to applications in controlled, single-task environments. For instance, BCIs for gaming or high-end operator stations will function as part of a multimodal user interface in a multitask environment. This phase introduces new issues...
conference paper 2011
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