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van den Bosch, K. (author), Boonekamp, R. (author)
The military increasingly use simulators and games to train personnel for performing specialized tasks under complex conditions. In many of these training programs, Subject Matter Experts (SMEs) of the training staff play various roles such as adversaries, team mates or other own forces. The advantage of SMEs is that they have the expertise to...
conference paper 2014
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Raaijmakers, S.F. (author), Steel, F.W. (author), de Goede, M. (author), van Wouwe, N.C. (author), van Erp, J.B.F. (author), Brouwer, A.M. (author)
High heart rate variability (HRV) and low skin conductance level (SCL) have been associated with low levels of stress. Biofeedback - providing an individual with online information about his or her own physiological state – may help to change these signals in the desired direction and therewith improve an individual’s physical or mental...
conference paper 2013
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van Erp, J.B.F. (author), Toet, A. (author)
Touch is an essential channel in interpersonal and affective communication, yet most social agents currently lack the capability to touch the user. In this paper we show the credibility of three premises that make the case that providing touch capability to social robots will increase their effectiveness in communicating emotions, building trust...
conference paper 2013
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Belpaeme, T. (author), Baxter, P. (author), de Greeff, J. (author), Kennedy, J. (author), Read, R. (author), Looije, R. (author), Neerincx, M. (author), Baroni, I. (author), Coti Zelati, M. (author)
Child-Robot Interaction (cHRI) is a promising point of entry into the rich challenge that social HRI is. Starting from three years of experiences gained in a cHRI research project, this paper offers a view on the opportunities offered by letting robots interact with children rather than with adults and having the interaction in real-world...
conference paper 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Bodily expression of affect is crucial to human robot interaction. We distinguish between emotion and mood expression, and focus on mood expression. Bodily expression of an emotion is explicit behavior that typically interrupts ongoing functional behavior. Instead, bodily mood expression is integrated with functional behaviors without...
conference paper 2013
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Engbers, C. (author), Dubbeldam, R. (author), de Hair-Buijssen, S.H.H.M. (author), de Goede, M. (author), Zeegers, T.H. (author), Buurke, J.H. (author)
Cycling supports the independence and health of the aging population. However, elderly cyclists have an increased injury risk due to a fall with their bicycle. A large proportion of the number of injured cyclists is victim of a single-sided accident [1].The aim of this project is to come up with recommendations for a feed-forward system which is...
conference paper 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Our goal is to develop bodily mood expression that can be used during the execution of functional behaviors for humanoid social robots. Our model generates such expression by stylizing behaviors through modulating behavior parameters within functional bounds. We have applied this approach to two behaviors, waving and pointing, and obtained...
conference paper 2013
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de Greeff, J. (author), Janssen, J.B. (author), Looije, R. (author), Mioch, T. (author), Alpay, L. (author), Neerincx, M.A. (author), Baxter, P. (author), Belpaeme, T. (author)
A case study is presented in which a socially capable robot played multiple activities during multiple sessions with hospitalised children. In this paper we show how an environment was created in which children engage with the robot and feel at liberty to express their preferences regarding which activities to play. Valuable lessons regarding...
conference paper 2013
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Ferdinandus, G.R. (author), Peeters, M.M.M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author)
Serious games allow for adaptive and personalised forms of training; the nature and timing of learning activities can be tailored to the trainee’s needs and interests. Autonomous game-based training requires for the automatic selection of appropriate exercises for an individual trainee. This paper presents a framework for an automated scenario...
conference paper 2013
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Alferdinck, J.W.A.M. (author), Hogervorst, M.A. (author)
Light sources that are optimized for mesopic vision contain a relatively high amount of bluish light (high S/P-ratio) and are therefore effective for peripheral visual tasks at mesopic light levels. Since the spectra of these light sources differ strongly from the common public lighting there were doubts on the performance of these light sources...
conference paper 2013
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Hogervorst, M.A. (author), Brouwer, A.M. (author), Vos, W.K. (author)
We examined to what extent we can distinguish between ‘real-life’ stressed and relaxed participants on the basis of heart rate (HR), heart rate variability (HRV) and skin conductance level (SCL) as measured during rest. Physiological and subjective measures were compared between individuals that were to undergo eye laser surgery and a control...
conference paper 2013
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Kayal, A. (author), van Riemsdijk, B. (author), Brinkman, W.P. (author), Gouman, R. (author), Neerincx, M.A. (author)
conference paper 2013
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Toet, A. (author), van Erp, J.B.F. (author), Petrignani, F.F. (author), Dufrasnes, M.H. (author), Sahhashivan, A. (author)
We present the design of a haptic computer accessory that adds the experience of touch to online conversations. It enables dyads to exchange the physical experience of holding hands regardless of distance and location. Text, speech and video communication systems support the transmission of several nonverbal affective aspects of communication...
conference paper 2013
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Brouwer, A.M. (author), van Schaik, M.G. (author), van Erp, J.B.F. (author), Korteling, J.E. (author)
Low neuroticism and high extraversion seem to be predictors for people performing well during and after extremely stressful circumstances. Here we investigate whether these personality factors are linked to stress sensitivity. Stress was induced through negative feedback on gaming performance and stress sensitivity was determined as the...
conference paper 2013
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Cremers, A.H.M. (author), Neerincx, M.A. (author), de Jong, J.G.M. (author)
Large groups in society lack the necessary skills to be sufficiently self-reliant and are in need of personal assistance. These groups could be supported by information and information technology (ICT), but only if this technology is designed to fit their (cognitive) abilities. Inclusive design theory and methods have already been developed in...
conference paper 2013
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Tak, S. (author), Toet, L. (author)
Despite the availability of a broad range of newly developed multisensory displays and interaction techniques, multisensory interactive data representations are still not widely used. We argue that for complex information analysis multisensory data representations and multimodal interactivity are essential. By leveraging the benefits of the...
conference paper 2013
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de Greef, T. (author), Mohabir, A. (author), van der Poelm, I. (author), Neerincx, M.A. (author)
Contemporary and future technologies are getting more intelligent and connect easily to one another, potentially leading to conflicts with human ethical values. Value Sensitive Design (VSD) is promising for its focus on ethical values but lacks an explicit and systematical elicitation of requirements, which is targeted explicitly in the situated...
conference paper 2013
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Schouten, D. (author), Smets, N. (author), Driessen, M. (author), Hanekamp, M. (author), Cremers, A.H.M. (author), Neerincx, M.A. (author)
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT...
conference paper 2013
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van Diggelen, J. (author), Grootjen, M. (author), Ubink, E.M. (author), van Zomeren, M. (author), Smets, N.J.J.M. (author)
Optimal support of professionals in complex ambient task environments requires a system that delivers the Right Message at the Right Moment in the Right Modality: (RM)3. This paper describes a content-based design methodology and an agent-based architecture to enable real time decisions of information presentation according to (RM)3. We will...
conference paper 2013
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.A. (author)
In urban search and rescue (USAR) situations resources are limited and workload is high. Robots that act as team players instead of tools could help in these situations. A Virtual Reality (VR) experiment was set up to test if team performance of a human-robot team increases when the robot act as such a team player. Three robot settings were...
conference paper 2013
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