(1 - 20 of 28)

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van Erp, J.B.F. (author), Toet, A. (author)
Touch is an essential channel in interpersonal and affective communication, yet most social agents currently lack the capability to touch the user. In this paper we show the credibility of three premises that make the case that providing touch capability to social robots will increase their effectiveness in communicating emotions, building trust...
conference paper 2013
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Dijk, E.O. (author), Nijholt, A. (author), van Erp, J.B.F. (author), van Wolferen, G. (author), Kuyper, E. (author)
Stimulation of the tactile sense or the hearing sense can be used to improve a person's health and well-being. For example, to make someone relax, feel better or sleep better. In this position paper, we present the concept of auditory-tactile stimulation for health and well-being. Through carefully selected audio-tactile stimuli a person's...
article 2013
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Brouwer, A.M. (author), van Erp, J.B.F. (author), Heylen, D. (author), Jensen, O. (author), Poel, M. (author)
While a BCI usually aims to provide an alternative communication channel for disabled users who have difficulties to move or to speak, we focused on BCIs as a way to retrieve and use information about an individual’s cognitive or affective state without requiring any effort or intention of the user to convey this information. Providing only an...
conference paper 2013
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van Erp, J.B.F. (author), Philippi, T.G. (author), Werkhoven, P. (author)
In the illusory flash paradigm, a single flash may be experienced as two flashes when accompanied by two beeps or taps, and two flashes may be experienced as a single flash when accompanied by one beep or tap. The classic paradigm restricts responses to '1' and '2' (2-AFC), ignoring possible qualitative differences between real and illusory...
article 2013
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Toet, A. (author), van Erp, J.B.F. (author), Petrignani, F.F. (author), Dufrasnes, M.H. (author), Sahhashivan, A. (author)
We present the design of a haptic computer accessory that adds the experience of touch to online conversations. It enables dyads to exchange the physical experience of holding hands regardless of distance and location. Text, speech and video communication systems support the transmission of several nonverbal affective aspects of communication...
conference paper 2013
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Hancock, P.A. (author), Mercado, J.E. (author), Merlo, J. (author), van Erp, J.B.F. (author)
The present experiment tested 60 individuals on a multiple screen, visual target detection task. Using a within-participant design, individuals received no-cue augmentation, an augmenting tactile cue alone, an augmenting auditory cue alone or both of the latter augmentations in combination. Results showed significant and substantive improvements...
article 2013
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Tak, S. (author), Brouwer, A.M. (author), Toet, A. (author), van Erp, J.B.F. (author)
User-adaptive visualization aims to adapt visualized information to the needs and characteristics of the individual user. Current approaches deploy user personality factors, user behavior and preferences, and visual scanning behavior to achieve this goal. We argue that neurophysiological data provide valuable additional input for user-adaptive...
conference paper 2013
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Brouwer, A.M. (author), Reuderink, B. (author), Vincent, J. (author), van Gerven, M.A.J. (author), van Erp, J.B.F. (author)
article 2013
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Thurlings, M.E. (author), van Erp, J.B.F. (author), Brouwer, A.-M. (author), Blankertz, B. (author), Werkhoven, P.J. (author)
Event-related potential (ERP) based brain-computer interfaces (BCIs) employ differences in brain responses to attended and ignored stimuli. When using a tactile ERP-BCI for navigation, mapping is required between navigation directions on a visual display and unambiguously corresponding tactile stimuli (tactors) from a tactile control device:...
article 2012
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Coffey, E.B.J. (author), Brouwer, A.M. (author), van Erp, J.B.F. (author)
The ability to continuously monitor workload in a real-world environment would have important implications for the offline design of human machine interfaces as well as the real-time online improvement of interaction between humans and machines. The present study explored the usefulness of combining electroencephalography (EEG) with the newer...
conference paper 2012
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Sinclair, I. (author), Carter, J. (author), Kassner, S. (author), van Erp, J.B.F. (author), Weber, G. (author), Elliott, L. (author), Andrew, I. (author)
Tactile and haptic interaction is becoming increasingly important; ergonomic standards can ensure that systems are designed with sufficient concern for ergonomics and interoperability. ISO (through working group TC159/SC4/WG9) is developing international standards in this subject area, dual-tracked as both ISO and CEN standards. A framework and...
conference paper 2012
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van Erp, J.B.F. (author), Oving, A.B. (author)
In this study, the determinants of head motions (rotations) when driving around bends were investigated when drivers viewed the scene through a head-mounted display. The scene camera was either fixed or coupled to head motions along 2 or 3 axes of rotation. Eight participants drove around a triangular circuit and the range and speed of head...
article 2012
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van Erp, J.B.F. (author), Lotte, F. (author), Tangermann, M. (author)
Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas.
article 2012
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Brouwer, A.M. (author), van Erp, J.B.F. (author)
How can you tell whether someone working or gaming is mentally taxed too high or too low? In collaboration with Noldus IT (Wageningen) and the FC Donders Institute (Nijmegen), TNO designed and conducted an experiment to measure mental load through brain signals. 35 participants performed a computer task that varied in difficulty. Our classifiers...
article 2012
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Brouwer, A.M. (author), Hogervorst, M.A. (author), van Erp, J.B.F. (author), Heffelaar, T. (author), Zimmerman, P.H. (author), Oostenveld, R. (author)
Previous studies indicate that both EEG spectral power (in particular the alpha and theta band) and ERPs (in particular the P300) can be used as a measure of mental work or memory load. We compare their ability to estimate workload level in a well-controlled task. In addition, we combine both types of measures in a single classification model to...
article 2012
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Schreuder, M. (author), Thurlings, M.E. (author), Brouwer, A.M. (author), van Erp, J.B.F. (author), Tangermann, M. (author)
Giving direct feedback on a mental state is common practice in motor imagery based brain-computer interfaces (BCI), but has not been reported for those based on eventrelated potentials (ERP). Potentially, such feedback could allow the user to adjust his strategy during a running trial to obtain the required response. In order to test the...
conference paper 2012
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Thurlings, M.E. (author), Brouwer, A.M. (author), van Erp, J.B.F. (author), Blankertz, B. (author), Werkhoven, P.J. (author)
Event-related potential (ERP)-based brain–computer interfaces (BCIs) employ differences in brain responses to attended and ignored stimuli. Typically, visual stimuli are used. Tactile stimuli have recently been suggested as a gaze-independent alternative. Bimodal stimuli could evoke additional brain activity due to multisensory integration which...
article 2012
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van Erp, J.B.F. (author)
article 2011
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van Erp, J.B.F. (author), Cremers, A.H.M. (author), Kessens, J.M. (author)
The scope of 3D geo information applications is broadening to include for instance crises management and training. These new applications are no longer restricted to expert users, but aimed at involving a multitude of (non-professional) stakeholders in a participatory design and decision process. This introduces new challenges for the user...
conference paper 2011
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van Erp, J.B.F. (author), Thurlings, M.E. (author), Brouwer, A.M. (author), Werkhoven, P.J. (author)
The development of Brain Computer Interfaces (BCIs) enters a phase in which these devices are no longer restricted to applications in controlled, single-task environments. For instance, BCIs for gaming or high-end operator stations will function as part of a multimodal user interface in a multitask environment. This phase introduces new issues...
conference paper 2011
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