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Tielman, M.L. (author), Neerincx, M.A. (author), van Meggelen, M. (author), Franken, I. (author), Brinkman, W.P. (author)
BACKGROUND AND OBJECTIVE: With the rise of autonomous e-mental health applications, virtual agents can play a major role in improving trustworthiness, therapy outcome and adherence. In these applications, it is important that patients adhere in the sense that they perform the tasks, but also that they adhere to the specific recommendations on...
article 2017
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Belpaeme, T. (author), Baxter, P. (author), de Greeff, J. (author), Kennedy, J. (author), Read, R. (author), Looije, R. (author), Neerincx, M. (author), Baroni, I. (author), Coti Zelati, M. (author)
Child-Robot Interaction (cHRI) is a promising point of entry into the rich challenge that social HRI is. Starting from three years of experiences gained in a cHRI research project, this paper offers a view on the opportunities offered by letting robots interact with children rather than with adults and having the interaction in real-world...
conference paper 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Bodily expression of affect is crucial to human robot interaction. We distinguish between emotion and mood expression, and focus on mood expression. Bodily expression of an emotion is explicit behavior that typically interrupts ongoing functional behavior. Instead, bodily mood expression is integrated with functional behaviors without...
conference paper 2013
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Kang, N. (author), Brinkman, W.P. (author), van Riemsdijk, M.B. (author), Neerincx, M.A. (author)
Currently, expressive virtual humans are used in psychological research, training, and psychotherapy. However, the behavior of these virtual humans is usually scripted and therefore cannot be modified freely at runtime. To address this, we created a virtual audience with parameterized behavioral styles. This paper presents a parameterized...
article 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Our goal is to develop bodily mood expression that can be used during the execution of functional behaviors for humanoid social robots. Our model generates such expression by stylizing behaviors through modulating behavior parameters within functional bounds. We have applied this approach to two behaviors, waving and pointing, and obtained...
conference paper 2013
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Shahid, S. (author), Krahmer, E. (author), Neerincx, M. (author), Swerts, M. (author)
We describe and evaluate a new interface to induce positive emotions in users: a digital, interactive adaptive mirror. We study whether the induced affect is repeatable after a fixed interval (Study 1) and how copresence influences the emotion induction (Study 2). Results show that participants systematically feel more positive after an...
article 2013
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de Greeff, J. (author), Janssen, J.B. (author), Looije, R. (author), Mioch, T. (author), Alpay, L. (author), Neerincx, M.A. (author), Baxter, P. (author), Belpaeme, T. (author)
A case study is presented in which a socially capable robot played multiple activities during multiple sessions with hospitalised children. In this paper we show how an environment was created in which children engage with the robot and feel at liberty to express their preferences regarding which activities to play. Valuable lessons regarding...
conference paper 2013
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Kayal, A. (author), van Riemsdijk, B. (author), Brinkman, W.P. (author), Gouman, R. (author), Neerincx, M.A. (author)
conference paper 2013
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Cremers, A.H.M. (author), Neerincx, M.A. (author), de Jong, J.G.M. (author)
Large groups in society lack the necessary skills to be sufficiently self-reliant and are in need of personal assistance. These groups could be supported by information and information technology (ICT), but only if this technology is designed to fit their (cognitive) abilities. Inclusive design theory and methods have already been developed in...
conference paper 2013
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Paulissen, R.T. (author), Neerincx, M.A. (author), Cremers, A.H.M. (author), Kranenborg, K. (author)
An ePartner is a personal computer application that helps its user to achieve personal goals such as managing his or her health related behaviors concerning nutrition, exercise and medication. The aim of the first phase of the ‘ePartners that Care’ project is to achieve a general method and framework for the incremental development of such...
report 2013
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de Greef, T. (author), Mohabir, A. (author), van der Poelm, I. (author), Neerincx, M.A. (author)
Contemporary and future technologies are getting more intelligent and connect easily to one another, potentially leading to conflicts with human ethical values. Value Sensitive Design (VSD) is promising for its focus on ethical values but lacks an explicit and systematical elicitation of requirements, which is targeted explicitly in the situated...
conference paper 2013
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Mioch, T. (author), Giele, T.R.A. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author)
This paper evaluates the feasibility and reliability of measuring the (emotional) state of the robot operators in urban search and rescue missions in real-time. An experiment has been conducted, in which a high-fidelity team task in a realistic urban search and rescue setting was executed by fire fighters in cooperation with robots. During the...
conference paper 2013
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Schouten, D. (author), Smets, N. (author), Driessen, M. (author), Hanekamp, M. (author), Cremers, A.H.M. (author), Neerincx, M.A. (author)
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT...
conference paper 2013
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Smets, N.J.J.M. (author), Neerincx, M.A. (author)
report 2013
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.A. (author)
A convenient way to test Urban Search And Rescue (USAR) robots would be in virtual environments (VEs). Evaluations in VEs are generally accepted as alternative for real scenarios. There are obvious differences between operation in a real and virtual environment. Nonetheless, the current experiment showed no significant differences in situation...
conference paper 2013
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Isnanda, R.G. (author), Brinkman, W.P. (author), Veling, W. (author), van der Gaag, M. (author), Neerincx, M.A. (author)
Freeman et al. reported that a substantial minority of the general population has paranoid thoughts while exposed in a virtual environment. This suggested that in a development phase of a virtual reality exposure system for paranoid patients initially a non-clinical sample could be used to evaluate the system's ability to induce paranoid...
conference paper 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Bodily expression of affect is crucial to human robot interaction. Our work aims at designing bodily expression of mood that does not interrupt ongoing functional behaviors. We propose a behavior model containing specific (pose and motion) parameters that characterize the behavior. Parameter modulation provides behavior variations through which...
conference paper 2013
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.A. (author)
In urban search and rescue (USAR) situations resources are limited and workload is high. Robots that act as team players instead of tools could help in these situations. A Virtual Reality (VR) experiment was set up to test if team performance of a human-robot team increases when the robot act as such a team player. Three robot settings were...
conference paper 2013
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Brinkman, W.P. (author), Hartanto, D. (author), Kang, N. (author), de Vliegher, D. (author), Kampmann, I.L. (author), Morina, N. (author), Emmelkamp, P.G.M. (author), Neerincx, M. (author)
People with social phobia have a severe fear of everyday social situations. In this paper we describe a virtual reality exposure therapy system specifically designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored by a therapist. To control...
conference paper 2012
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Looije, R. (author), van der Zalm, A. (author), Neerincx, M.A. (author), Beun, R.J. (author)
Children with a chronic disease like diabetes need to learn how to self manage their disease. Knowledge about their condition is indispensable to reach this goal. Within the European project ALIZ-E a robot companion is being developed that should, among others attributes, have the capability to educate children. In this paper, a virtual agent on...
conference paper 2012
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