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Harbers, M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author), TNO Defensie en Veiligheid (author)
Cognitive models can be used to generate the behavior of virtual players in simulation-based training systems. To learn from such training, the virtual players must display realistic human behavior, and trainees need to understand why the other players behave the way they do. This understanding can be achieved by explaining the underlying...
conference paper 2010
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Grootjen, M. (author), Neerincx, M.A. (author), van Erp, J.B.F. (author), Veltman, J.A. (author)
conference paper 2010
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Mioch, T. (author), Looije, R. (author), Neerincx, M.A. (author), TNO Defensie en Veiligheid (author)
This paper presents the development of a cognitive model of cognitive lockup: the tendency of humans to deal with disturbances sequentially, possibly overseeing crucial data from unattended resources so that serious task failures can appear—e.g., in a cockpit or control centre. The proposed model should support the design and evaluation of user...
conference paper 2010
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van Maanen, P.P. (author), Wisse, F. (author), van Diggelen, J. (author), Beun, R.J. (author)
Problems with estimating trust in information sources are common in time constraining and ambiguous situations and often lead to a decrease of team performance. Humans lack the resources to track the integrity of information and thus tend to over- or under-rely on advice from support systems. Two types of adaptive team support have been...
conference paper 2011
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Steen, M.G.D. (author), Aarts, O.A.J. (author), Broekman, C.C.M.T. (author), Prins, S.C.L. (author)
In this paper, we discuss several ways in which the capability approach offers a valuable and useful perspective to better understand and organize processes of designing ICT. First, we present the WeCare project, in which the authors work and which will serve as an example of applying the capability approach. Next, we introduce our understanding...
conference paper 2011
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Correia Grácio, B.J. (author), Valente Pais, A.R. (author), van Paassen, M.M. (author), Mulder, M. (author), Kelly, L.C. (author), Houck, J.A. (author)
In motion simulation the inertial information generated by the motion platform is most of the times different from the visual information in the simulator displays. This occurs due to the physical limits of the motion platform. However, for small motions that are within the physical limits of the motion platform, one-to-one motion, i.e. visual...
conference paper 2011
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de Penning, H.L.H. (author), d'Avila Garcez, A.S. (author), Lamb, L.C. (author), Meyer, J.J.C. (author)
In real-world applications, the effective integration of learning and reasoning in a cognitive agent model is a difficult task. However, such integration may lead to a better understanding, use and construction of more realistic models. Unfortunately, existing models are either oversimplified or require much processing time, which is unsuitable...
conference paper 2011
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Mühl, C. (author), Brouwer, A.-M. (author), van Wouwe, N.C. (author), van den Broek, E.L. (author), Nijboer, F. (author), Heylen, D. (author)
Reliable applications of multimodal affective brain-computer interfaces (aBCI) require a detailed understanding of the processes involved in emotions. To explore the modality-specific nature of affective responses, we studied neurophysiological responses (i.e., electrocardiographical/ECG and electroencephalographical/EEG) of 24 subjects during...
conference paper 2011
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Kang, N. (author), Brinkman, W.P. (author), van Riemsdijk, M.B. (author), Neerincx, M.A. (author)
Motivation - The project is to reduce the therapist's workload in virtual reality exposure therapy (VRET) for anxiety disorders and explore cognitive ergonomic factors in the design of an internet-delivered multi-patient treatment system. Research questions - The aim can be achieved by system improvement on both the patient side and the...
conference paper 2011
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Steen, M.G.D. (author), Aarts, O.A.J. (author), Broekman, C.C.M.T. (author), Prins, S.C.L. (author)
In this paper, we present some of the work that is being done in the WeCare project (in the AAL programme). The project’s goal is to introduce social networking services in the lives of older people, in order to improve their well-being. Participation in social networks, both online and ‘in real life’ will help them to stay in touch with family...
conference paper 2011
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Neerincx, M.A. (author), de Greef, T. (author), Smets, N.J.J.M. (author), Sam, M.P. (author)
Shared Mental Models (SSM) are crucial for adequate coordination of activities and resource deployment in disaster responses. Both human and robot are actors in the construction of such models. Based on a situated Cognitive Engineering (sCE) methodology, we identified the needs, functions and evaluation paradigm for this model construction...
conference paper 2011
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Ros, R. (author), Nalin, M. (author), Wood, R. (author), Baxter, P. (author), Looije, R. (author), Demiris, Y. (author), Belpaeme, T. (author), Giusti, A. (author), Pozzi, C. (author)
We present insights gleaned from a series of child-robot interaction experiments carried out in a hospital paediatric department. Our aim here is to share good practice in experimental design and lessons learned about the implementation of systems for social HRI with child users towards application in "the wild", rather than in tightly...
conference paper 2011
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Jansen, S.E.M. (author), Toet, A. (author), Werkhoven, P.J. (author)
conference paper 2011
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Theunissen, N.C.M. (author), Stubbé, H.E. (author)
This paper describes the development of the iSELF: an Internet-tool for Self-Evaluation and Learner Feedback to stimulate self-directed learning in ubiquitous learning environments. In ubiquitous learning, learners follow their own trails of interest, scaffolded by coaches, peers and tools for thinking and learning. Ubiquitous learning solutions...
conference paper 2011
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Smeets, M.A.M. (author), Toet, A. (author), Duinkerken, R. (author), de Groot, J. (author), Kaldewaij, A. (author), van den Hout, M.A. (author)
Females evaluate ambiguous facial expression – morphed between happy and fearful – faces as more fearful when exposed to fear sweat as compared to control odor (Zhou & Chen, 2009). We investigated the specificity of this effect, i.e. whether processing of fearful faces is affected specifically by fear sweat. In Study 1, we investigated the...
conference paper 2011
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Harbers, M. (author), Bradshaw, J.M. (author), Johnson, M. (author), Feltovich, P. (author), van den Bosch, K. (author), Meyer, J.J.C. (author)
There are several applications in which humans and agents jointly perform a task. If the task involves interdependence among the team members, coordination is required to achieve good team performance. This paper discusses the role of explanation in coordination in human-agent teams. Explanations about agent behavior for humans can improve...
conference paper 2012
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Sinclair, I. (author), Carter, J. (author), Kassner, S. (author), van Erp, J.B.F. (author), Weber, G. (author), Elliott, L. (author), Andrew, I. (author)
Tactile and haptic interaction is becoming increasingly important; ergonomic standards can ensure that systems are designed with sufficient concern for ergonomics and interoperability. ISO (through working group TC159/SC4/WG9) is developing international standards in this subject area, dual-tracked as both ISO and CEN standards. A framework and...
conference paper 2012
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Brinkman, W.P. (author), Hartanto, D. (author), Kang, N. (author), de Vliegher, D. (author), Kampmann, I.L. (author), Morina, N. (author), Emmelkamp, P.G.M. (author), Neerincx, M. (author)
People with social phobia have a severe fear of everyday social situations. In this paper we describe a virtual reality exposure therapy system specifically designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored by a therapist. To control...
conference paper 2012
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Smets, N.J.J.M. (author), Neerincx, M.A. (author), Looije, R. (author)
conference paper 2012
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van den Bosch, K. (author), Brandenburgh, A. (author), Muller, T.J. (author), Heuvelink, A. (author)
Serious games offer an opportunity for learning communication skills by practicing conversations with one or more virtual characters, provided that the character(s) behave in accordance with their assigned properties and strate-gies. This paper presents an approach for developing virtual characters by using the Belief-Desire-Intentions (BDI)...
conference paper 2012
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