(1 - 20 of 119)

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van den Bosch, K. (author), TNO Defensie en Veiligheid (author)
Explanations of characters to increase trainees’ learning of serious games. GATE - Overview of activities 2007-2010 - Looking at the future of games
article 2010
document
Haas, E.C. (author), van Erp, J.B.F. (author)
bookPart 2010
document
van de Ven, J.G.M. (author), TNO Defensie en Veiligheid (author)
Learn more about a crisis management process in eight minutes. GATE - Overview of activities 2007-2010 - Looking at the future of games
article 2010
document
Harbers, M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author), TNO Defensie en Veiligheid (author)
Cognitive models can be used to generate the behavior of virtual players in simulation-based training systems. To learn from such training, the virtual players must display realistic human behavior, and trainees need to understand why the other players behave the way they do. This understanding can be achieved by explaining the underlying...
conference paper 2010
document
Toet, A. (author), Hogervorst, M.A. (author), TNO Defensie en Veiligheid (author)
bookPart 2010
document
Mühl, C. (author), Gürkök, H. (author), Plass-Oude Bos, D. (author), Thurlings, M.E. (author), Scherffig, L. (author), Duvinage, M. (author), Elbakyan, A.A. (author), Kang, S. (author), Poel, M. (author), Heylen, D. (author), TNO Defensie en Veiligheid (author)
The multimodal, multi-paradigm brain-computer interfacing (BCI) game Bacteria Hunt was used to evaluate two aspects of BCI interaction in a gaming context. One goal was to examine the effect of feedback on the ability of the user to manipulate his mental state of relaxation. This was done by having one condition in which the subject played the...
article 2010
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Grootjen, M. (author), Neerincx, M.A. (author), van Erp, J.B.F. (author), Veltman, J.A. (author)
conference paper 2010
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Toet, A. (author), TNO Defensie en Veiligheid (author)
New methods to automatically generate virtual character movements. GATE - Overview of activities 2007-2010 - Looking at the future of games
article 2010
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Mioch, T. (author), Looije, R. (author), Neerincx, M.A. (author), TNO Defensie en Veiligheid (author)
This paper presents the development of a cognitive model of cognitive lockup: the tendency of humans to deal with disturbances sequentially, possibly overseeing crucial data from unattended resources so that serious task failures can appear—e.g., in a cockpit or control centre. The proposed model should support the design and evaluation of user...
conference paper 2010
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van Erp, J.B.F. (author), TNO Defensie en Veiligheid (author)
New techniques based on brain signals aim to make navigation through virtual worlds more intuitive. GATE - Overview of activities 2007-2010 - Looking at the future of games
article 2010
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Harbers, M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author), TNO Defensie en Veiligheid (author)
Several strategies are used to explain emergent interaction patterns in agent-based simulations. A distinction can be made between simulations in which the agents just behave in a reactive way, and simulations involving agents with also pro-active (goal-directed) behavior. Pro-active behavior is more variable and harder to predict than reactive...
article 2010
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Korteling, J.E. (author), TNO Defensie en Veiligheid (author)
How to optimize, measure and validate true learning effects of educational serious games. GATE - Overview of activities 2007-2010 - Looking at the future of games
article 2010
document
van Maanen, P.P. (author), Wisse, F. (author), van Diggelen, J. (author), Beun, R.J. (author)
Problems with estimating trust in information sources are common in time constraining and ambiguous situations and often lead to a decrease of team performance. Humans lack the resources to track the integrity of information and thus tend to over- or under-rely on advice from support systems. Two types of adaptive team support have been...
conference paper 2011
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Steen, M.G.D. (author), Aarts, O.A.J. (author), Broekman, C.C.M.T. (author), Prins, S.C.L. (author)
In this paper, we discuss several ways in which the capability approach offers a valuable and useful perspective to better understand and organize processes of designing ICT. First, we present the WeCare project, in which the authors work and which will serve as an example of applying the capability approach. Next, we introduce our understanding...
conference paper 2011
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Harbers, M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author)
Virtual training provides an effective means to train complex, dynamic tasks like social interaction, negotiation and crisis management. The virtual characters with whom the trainee interacts are often played by autonomous, intelligent agents. For effective training, it is required that the agents behave in a believable way. In order to display...
bookPart 2011
document
van Erp, J.B.F. (author)
article 2011
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Correia Grácio, B.J. (author), Valente Pais, A.R. (author), van Paassen, M.M. (author), Mulder, M. (author), Kelly, L.C. (author), Houck, J.A. (author)
In motion simulation the inertial information generated by the motion platform is most of the times different from the visual information in the simulator displays. This occurs due to the physical limits of the motion platform. However, for small motions that are within the physical limits of the motion platform, one-to-one motion, i.e. visual...
conference paper 2011
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de Penning, H.L.H. (author), d'Avila Garcez, A.S. (author), Lamb, L.C. (author), Meyer, J.J.C. (author)
In real-world applications, the effective integration of learning and reasoning in a cognitive agent model is a difficult task. However, such integration may lead to a better understanding, use and construction of more realistic models. Unfortunately, existing models are either oversimplified or require much processing time, which is unsuitable...
conference paper 2011
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Mühl, C. (author), Brouwer, A.-M. (author), van Wouwe, N.C. (author), van den Broek, E.L. (author), Nijboer, F. (author), Heylen, D. (author)
Reliable applications of multimodal affective brain-computer interfaces (aBCI) require a detailed understanding of the processes involved in emotions. To explore the modality-specific nature of affective responses, we studied neurophysiological responses (i.e., electrocardiographical/ECG and electroencephalographical/EEG) of 24 subjects during...
conference paper 2011
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Kang, N. (author), Brinkman, W.P. (author), van Riemsdijk, M.B. (author), Neerincx, M.A. (author)
Motivation - The project is to reduce the therapist's workload in virtual reality exposure therapy (VRET) for anxiety disorders and explore cognitive ergonomic factors in the design of an internet-delivered multi-patient treatment system. Research questions - The aim can be achieved by system improvement on both the patient side and the...
conference paper 2011
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