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Tielman, M.L. (author), Neerincx, M.A. (author), van Meggelen, M. (author), Franken, I. (author), Brinkman, W.P. (author)
BACKGROUND AND OBJECTIVE: With the rise of autonomous e-mental health applications, virtual agents can play a major role in improving trustworthiness, therapy outcome and adherence. In these applications, it is important that patients adhere in the sense that they perform the tasks, but also that they adhere to the specific recommendations on...
article 2017
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Gunawan, L.T. (author), Alers, H. (author), Brinkman, W.P. (author), Neerincx, M.A. (author)
A situation map that shows the overview of a disaster situation serves as a valuable tool for disaster response teams. It helps them to orientate their location and to make disaster response decisions. It is, however, a complicated task to rapidly generate a complete and comprehensive situation map of a disaster area, particularly due to the...
article 2011
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Kang, N. (author), Brinkman, W.P. (author), van Riemsdijk, M.B. (author), Neerincx, M.A. (author)
Currently, expressive virtual humans are used in psychological research, training, and psychotherapy. However, the behavior of these virtual humans is usually scripted and therefore cannot be modified freely at runtime. To address this, we created a virtual audience with parameterized behavioral styles. This paper presents a parameterized...
article 2013
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Blanson Henkemans, O.A. (author), Dusseldorp, E.M.L. (author), Keijsers, J.F.E.M. (author), Kessens, J.M. (author), Neerincx, M.A. (author), Otten, W. (author)
Background: eHealth services can contribute to individuals’ self-management, that is, performing lifestyle-related activities and decision making, to maintain a good health, or to mitigate the effect of an (chronic) illness on their health. But how effective are these services? Conducting a randomized controlled trial (RCT) is the golden...
article 2013
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Brouwer, A.-M. (author), Neerincx, M.A. (author), Kallen, V. (author), van der Leer, L. (author), Brinke, M.T. (author)
We propose to combine Virtual Reality (VR) and bio-neuro feedback to help treat stress-related disorders. As a first step in that direction, we here attempted to induce stress through VR and identify (neuro)physiological correlates. Nine participants performed a surveillance task in two different cities within VR while EEG, ECG and cortisol...
article 2011
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Shahid, S. (author), Krahmer, E. (author), Neerincx, M. (author), Swerts, M. (author)
We describe and evaluate a new interface to induce positive emotions in users: a digital, interactive adaptive mirror. We study whether the induced affect is repeatable after a fixed interval (Study 1) and how copresence influences the emotion induction (Study 2). Results show that participants systematically feel more positive after an...
article 2013
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Tielman, M.L. (author), Neerincx, M.A. (author), Pagliari, C. (author), Rizzo, A. (author), Brinkman, W.P. (author)
Background: Digital health interventions can fill gaps in mental healthcare provision. However, autonomous e-mental health (AEMH) systems also present challenges for effective risk management. To balance autonomy and safety, AEMH systems need to detect risk situations and act on these appropriately. One option is sending automatic alerts to...
article 2019
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Blanson Henkemans, O.A. (author), Hoondert, V. (author), Schrama-Groot, F. (author), Looije, R. (author), Alpay, L.L. (author), Neerincx, M.A. (author)
Children with type 1 diabetes need to self-manage their illness to minimize its impact on their long-term health. However, because children are still developing cognitively and emotionally, self-management is challenging. The European FP7 project, ALIZ-E, looks at how social robots can support children aged 8–12 years with their diabetes self...
article 2012
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Smets, N.J.J.M. (author), te Brake, G.M. (author), Buurman, T.M. (author), Neerincx, M.A. (author), van Oostendorp, H. (author)
For surveillance and rescue operations, human navigation and situation awareness should be well-supported. However, proper testing of new and innovative mobile support is hard for such operations. Evaluations in field settings are expensive, difficult to control, potentially dangerous, and may sometimes be impossible to execute. Using a virtual...
article 2011
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Belpaeme, T. (author), Looije, R. (author), Mioch, T. (author), Neerincx, M.A. (author)
For robots to interact effectively with human users they must be capable of coordinated, timely behavior in response to social context. The Adaptive Strategies for Sustainable Long-Term Social Interaction (ALIZ-E) project focuses on the design of long-term, adaptive social interaction between robots and child users in real-world settings. In...
article 2012
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Ding, D. (author), Neerincx, M.A. (author), Brinkman, W.P. (author)
Introduction: Inner voice is estimated to occur at least a quarter of people’s conscious waking life. Much research work asserts that inner voice plays various important roles in cognitive functions, such as self-regulation, self-reflection, and so on. Virtual cognitions are a stream of simulated thoughts people can hear while emerged in a...
article 2018
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Brinkman, W.P. (author), Vermetten, E. (author), van den Steen, M. (author), Neerincx, M.A. (author)
Several methods have been proposed to treat combat veterans with Posttraumatic Stress Disorder (PTSD). Still, a recent review reports on high drop-out and non response rates. This has motivated work in the design of a software application to support and increase the appeal of traditional face-to-face trauma-focused psychotherapy. The research...
article 2011
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Neerincx, M.A. (author)
Space crews are in need for excellent cognitive support to perform nominal and off-nominal actions. This paper presents a coherent cognitive engineering methodology for the design of such support, which may be used to establish adequate usability, context-specific support that is integrated into astronaut's task performance and/or electronic...
article 2011
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Blanson Henkemans, O.A. (author), Bierman, B.P.B. (author), Janssen, J. (author), Neerincx, M.A. (author), Looije, R. (author), van der Bosch, H. (author), van der Giessen, J.A.M. (author)
Objective Assess the effects of personalised robot behaviours on the enjoyment and motivation of children (8–12) with diabetes, and on their acquisition of health knowledge, in educational play. Methods Children (N = 5) played diabetes quizzes against a personal or neutral robot on three occasions: once at the clinic, twice at home. The personal...
article 2013
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Brinkman, W.P. (author), Neerincx, M.A. (author), van Oostendorp, H. (author)
article 2011
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van Lint, C.L. (author), van der Boog, P.J.M. (author), Wang, W. (author), Brinkman, W.P. (author), Rövekamp, T.J.M. (author), Neerincx, M.A. (author), Rabelink, T.J. (author), van Dijk, S. (author)
Background: After a kidney transplantation, patients have to visit the hospital often to monitor for early signs of graft rejection. Self-monitoring of creatinine in addition to blood pressure at home could alleviate the burden of frequent outpatient visits, but only if patients are willing to self-monitor and if they adhere to the self...
article 2015
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Isnanda, R.G. (author), Brinkman, W.P. (author), Veling, W. (author), van der Gaag, M. (author), Neerincx, M.A. (author)
Freeman et al. reported that a substantial minority of the general population has paranoid thoughts while exposed in a virtual environment. This suggested that in a development phase of a virtual reality exposure system for paranoid patients initially a non-clinical sample could be used to evaluate the system's ability to induce paranoid...
conference paper 2013
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Belpaeme, T. (author), Baxter, P. (author), de Greeff, J. (author), Kennedy, J. (author), Read, R. (author), Looije, R. (author), Neerincx, M. (author), Baroni, I. (author), Coti Zelati, M. (author)
Child-Robot Interaction (cHRI) is a promising point of entry into the rich challenge that social HRI is. Starting from three years of experiences gained in a cHRI research project, this paper offers a view on the opportunities offered by letting robots interact with children rather than with adults and having the interaction in real-world...
conference paper 2013
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Xu, J. (author), Broekens, J. (author), Hindriks, K. (author), Neerincx, M.A. (author)
Bodily expression of affect is crucial to human robot interaction. We distinguish between emotion and mood expression, and focus on mood expression. Bodily expression of an emotion is explicit behavior that typically interrupts ongoing functional behavior. Instead, bodily mood expression is integrated with functional behaviors without...
conference paper 2013
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Gunawan, L. (author), Alers, H. (author), Brinkman, W.-P. (author), Neerincx, M. (author), TNO Defensie en Veiligheid (author)
Motivation - A situation map that shows the overview of a disaster situation serves as a valuable tool for disaster response teams. It helps them orientate their location and make disaster response decisions. It is, however, a quite complicated task to rapidly generate a comprehensive situation map of a disaster area. In this paper, we report on...
conference paper 2010
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