(1 - 3 of 3)
document
Peeters, M.M.M. (author), Meyer, J.J.C. (author), van den Bosch, K. (author), Neerincx, M.A. (author)
Serious games enable trainees to practice independently of school, staff, and fellow students. This is important as amount of practice directly relates to training efficacy. It is also known that personalized guidance elevates the benefits of training. How to achieve automated guidance, for example to be used in serious games, is a yet unsolved...
conference paper 2012
document
Peeters, M.M.M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author), Neerincx, M.A. (author)
Research regarding autonomous learning shows that freeplay does not result in optimal learning. Combining scenario-based training with intelligent agent technology offers the possibility to create autonomous training enriched with automated adaptive support delivered by a director agent. We conducted an experiment to investigate whether...
conference paper 2011
document
Peeters, M. (author), van den Bosch, K. (author), Meyer, J.J.C. (author), Neerincx, M.A. (author)
The development of adaptive virtual learning environments as an educative tool is promising. In this paper we use the situated cognitive engineering method to analyze the operational demands, theoretical foundations and technological opportunities for the design of a Director Agent (DA). A DA uses its knowledge about the virtual world, the...
conference paper 2011