Searched for: subject%3A%22Training%255C%2Bsimulation%22
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Landman, H.M. (author), Groen, E.L. (author), van Paassen, M.M. (author), Bronkhorst, A.W. (author), Mulder, M. (author)
Objective: A conceptual model is proposed in order to explain pilot performance in surprising and startling situations. Background: Today’s debate around loss of control following in-flight events and the implementation of upset prevention and recovery training has highlighted the importance of pilots’ ability to deal with unexpected events....
article 2017
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Korteling, J.E. (author), Helsdingen, A.S. (author), Sluimer, R.R. (author)
Aim: The objective of this study was to collect evidence of transfer-of-training to professional performance provided by two stand-alone PC-based flight games. Background: These realistic games, Falcon 4.0 (F-16 specific) and Microsoft Flight Simulator (civil aircraft), are designed for entertainment purposes, lacking any purposeful or explicit...
article 2017
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Korteling, J.E. (author)
Potential users of serious gaming products (e.g. in education and companies) require useful and evidence-based games that are not only attractive and motivating, but also combine didactical surplus-value with cost-effectiveness. Knowledge on the combination of these major elements is still scarce, especially validation methods and measurement...
article 2012
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Korteling, J.E. (author)
An overview is provided of the activities and results op GATE WP 4.4 entiteld Transfer of Gaming (ToG). This work package has produced the principles and methodologies concerning optimalization and measurement of transfer of training in serious gaming. In addition, true transfer of job-specific competences is demonstrated. GATE - Final...
article 2012
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de Penning, H.L.H. (author), d'Avila Garcez, A.S. (author), Lamb, L.C. (author), Meyer, J.J.C. (author)
In real-world applications, the effective integration of learning and reasoning in a cognitive agent model is a difficult task. However, such integration may lead to a better understanding, use and construction of more realistic models. Unfortunately, existing models are either oversimplified or require much processing time, which is unsuitable...
conference paper 2011
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Witberg, R.R. (author), van Veldhoven, E.R. (author), Keus, D. (author), Ordelmans, P. (author)
A detailed After Action Review (AAR) is essential to get the most out of a live exercise or training simulation. An effective AAR requires an overall picture of all the actions and events that took place during the exercise. Compiling such an overall picture is often a complicated task, because the different participants all perform their own...
conference paper 2011
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Borgers, H.J. (author), Kwint, M.E. (author), Petiet, P.J. (author), Spaans, M. (author), TNO Defensie en Veiligheid (author)
Current missions demand commanding officers and their staff to be trained in decision and/or sense making in a complex and adaptive environment. An important factor for success in many missions is winning the ‘hearts and minds’ of the local population. The amount of violence, aid given, the damage level, the economic situation etcetera all...
conference paper 2009
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Roza, Z.C. (author), Stubbé, H.E. (author), TNO Defensie en Veiligheid (author)
The first step in any system life-cycle is the specification of a needs statement. Such a statement expresses the need for a system in terms of the problem that has to be addressed, how the system will be deployed to address the problem (i.e. intended use), and an initial (user) requirements specification and constraints for an appropriate...
conference paper 2009
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TNO Defensie en Veiligheid (author), de Penning, H.L.H. (author), Kappé, B. (author), van den Bosch, K. (author)
Performance assessment in training simulators is a complex task. It requires monitoring and interpreting the student’s behaviour in the simulator using knowledge of the training task, the environment and a lot of experience. Assessment in simulators is therefore generally done by human observers. To capture this process in an automated system is...
conference paper 2009
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Verstegen, D.M.L. (author), Barnard, Y.F. (author), Pilot, A. (author), TNO Defensie en Veiligheid (author)
Instructional design is not a linear process: designers have to weigh the advantages and disadvantages of alternative solutions, taking into account different kinds of conflicting and changing constraints. To make sure that they eventually choose the most optimal one, they have to keep on collecting information, reconsidering continuously...
article 2006
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TNO Defensie en Veiligheid (author), Korteling, J.E. (author)
Background: TNO Defence, Security and Safety has developed a method for the specification of the need for advanced training systems, such as simulators, for the Royal Dutch army. The application of this method requires intensive support by TNO. Therefore, the present project aims at a joint applicable method, with a high degree of user-support...
report 2005
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Verstegen, D.M.L. (author), TNO Technische Menskunde (author)
Ideally, specifications for all products should be based on a systematic analysis of what prospective users need to do, and how they can do it most effectively and efficiently. In practice, the design process is disturbed by many 'pragmatic' factors, such as conflicting constraints, interference from management, personnel changes in design teams...
conference paper 2004
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Verstegen, D.M.L. (author), TNO Technische Menskunde (author)
This paper focuses on the search for suitable research methods for research regarding iteration in instructional design. More specifically my research concerned the question how instructional designers can be supported during an iterative design process. Although instructional design and development models are very useful, they do not help...
conference paper 2004
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Verstegen, D.M.L. (author)
Instructional design and development methods prescribe how specifications for advanced instructional products, such as training simulators, should be designed. In practice, however, the design process is disturbed by many 'pragmatic' factors, such as conflicting constraints, interference from management, personnel changes in design teams and...
doctoral thesis 2004
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Verstegen, D.M.L. (author), Barnard, Y. (author), Pilot, A. (author), TNO Technische Menskunde (author)
conference paper 2003
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Verstegen, D.M.L. (author), Barnard, Y. (author), Pilot, A. (author), TNO Technische Menskunde (author)
conference paper 2003
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TNO Technische Menskunde (author), van Emmerik, M.L. (author), Korteling, J.E. (author)
Purpose: The current project, carried out in order of the direction of TNO-HF, is aimed at the development of a generic method for certification of man-in-the-loop training simulators. Simulators are to be certified by means of accreditation with a TNO product label. Methods: After a knowledge inventory in the firof the project we constructed a...
report 2003
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TNO Technische Menskunde (author), van Winsum, W. (author), Korteling, J.E. (author)
To investigate the possibilities for application of low-cost simulators within military training courses, the research project called elstar (European Low-cost Simulation Technology for the Armed forces) is carried out under contract of the Ministries of Defence of the five participating countries of Research Technology Project (RTP) 11.8, viz....
report 1998
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TNO Fysisch en Elektronisch Laboratorium (author), Jense, G.J. (author), Kuijper, F. (author)
While the potential of Virtual Environments (VE's) for training simulators has been recognized right from the start of the emergence of the technology, to date most VE systems that claim to be training simulators have been developed in an adhoc fashion. Based on requirements of the Royal Netherlands Army and Air Force, we have recently developed...
conference paper 1998
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Nederlandse Organisatie voor Toegepast-Natuurwetenschappelijk Onderzoek (author), Kuiper, H. (author)
doctoral thesis 1995
Searched for: subject%3A%22Training%255C%2Bsimulation%22
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