Searched for: subject:"Perception"
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document
Wentink, M. (author), Correia GrĂ¡cio, B.J. (author), Bles, W. (author), TNO Defensie en Veiligheid (author)
In the real world in which we move around, inertial and visual motion are usually equal; what you see is what you feel. In a simulator, however, this is usually not the case. On the contrary, due to the relatively small motion space of even the largest simulators, the inertial motion cues must be filtered and scaled down considerably. Typically,...
conference paper 2009
document
Valente Pais, A.R. (author), van Paassen, M.M. (author), Mulder, M. (author), Wentink, M. (author), TNO Defensie en Veiligheid (author)
The importance of motion perception knowledge for flight simulation is widely recognized. The development and tuning of motion filters relies on understanding the human motion perception mechanisms and its limitations. Particularly interesting for flight simulation is the study of visual-vestibular coherence zones. Coherence zones refer to...
conference paper 2009