Searched for: subject%3A%22Media%255C%2Bstreaming%22
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Podborski, D. (author), Thomas, E. (author), Hannuksela, M.M. (author), Oh, S. (author), Stockhammer, T. (author), Pham, S. (author)
Virtual reality (VR) has gained a lot of attention due to market availability of consumer devices. A challenge for wider use is the ability to stream VR content to the user. This paper looks at aspects of 360° video streaming and the considerations for possible solutions. The primary focus lies on current efforts to develop standards for...
article 2018
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Niamut, O.A. (author), Thomas, G.A. (author), Thomas, E.D.R. (author), van Brandenburg, R. (author), D'Acunto, L. (author), Gregory-Clarke, R. (author)
This paper reports on the latest developments in tiled streaming. As an extension of HTTP adaptive streaming, it retains all the benefits of this streaming technology, while adding the potential of interaction when UHDTV is consumed on mobile devices. In particular, we discuss the underlying principles and aspects, such as multi-layer resolution...
article 2014
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Stokking, H.M. (author), Kaptein, A.M. (author), Veenhuizen, A.T. (author), Spitters, M.M. (author), Niamut, O.A. (author)
This paper describes the work in the FP7 STEER project on augmenting a live broadcast with live user generated content. This user generated content consists of both video content, captured with mobile devices, and social network content, such as Facebook or Twitter messages. To enable multi-source synchronization, all content sources need to...
conference paper 2013