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Toet, A. (author), Houtkamp, J.M. (author), Vreugdenhil, P.E. (author)This study investigated whether personal relevance influences the affective appraisal of a desktop virtual environment (VE) in simulated darkness. In the real world, darkness often evokes thoughts of vulnerability, threat, and danger, and may automatically precipitate emotional responses consonant with those thoughts (fear of darkness). This...article 2016
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Schreuder, E.J.A. (author), van Erp, J.B.F. (author), Toet, A. (author), Kallen, V.L. (author)How we perceive our environment affects the way we feel and behave. The impressions of our ambient environment are influenced by its entire spectrum of physical characteristics (e.g., luminosity, sound, scents, temperature) in a dynamic and interactive way. The ability to manipulate the sensory aspects of an environment such that people feel...article 2016
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Effects of third person perspective on affective appraisal and engagement: Findings from SECOND LIFESchuurink, E.L. (author), Toet, A. (author), TNO Defensie en Veiligheid (author)This study investigates the influence of a first-person perspective (1PP) and a third-person perspective (3PP), respectively, on the affective appraisal and on the user engagement of a three-dimensional virtual environment in SECOND LIFE. Participants explored the environment while searching for five targets during a limited time span, using...article 2010
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Toet, A. (author), van der Spek, E.D. (author), Houtkamp, J.M. (author)We investigated if cybersickness has an effect on the affective appraisal of a virtual environment (VE). For many applications it is essential that users experience the simulated environment in a similar way as the corresponding real one. Navigation through VEs is known to negatively influence the physical well-being of observers by inducing...article 2010
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Houtkamp, J. (author), Schuurink, E.L. (author), Toet, A. (author), TNO Defensie en Veiligheid (author)We assessed the effects of the addition of dynamic visual elements and sounds to a levee patroller training game on the appraisal of the environment and weather conditions, the engagement of the users and their performance. Results show that the combination of visual dynamics and sounds best conveys the impression of severe weather conditions...conference paper 2008
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Schuurink, E.L. (author), Houtkamp, J. (author), Toet, A. (author), TNO Defensie en Veiligheid (author), DenV (author)We measured the effects of sound and visual dynamic elements on user experience of a serious game, with special interest in engagement and arousal. Engagement was measured through questionnaires and arousal through the SAM and electromyography (EMG). We adopted the EMG of the corrugator (frown muscle) and the zygomatic muscle (smile muscle) as...conference paper 2008
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TNO Defensie en Veiligheid (author), Toet, A. (author), de Vries, S.C. (author), van Emmerik, M.L. (author), Bos, J.E. (author)We used a desktop computer game environment to study the effect Field-of-View (FOV) on cybersickness. In particular, we examined the effect of differences between the internal FOV (iFOV, the FOV which the graphics generator is using to render its images) and the external FOV (eFOV, the FOV of the presented images as seen from the physical...conference paper 2008