Searched for: author%3A%22Stokking%2C+H.M.%22
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Gunkel, S.N.B. (author), Hindriks, R. (author), Assal, K.M.E. (author), Stokking, H.M. (author), Dijkstra-Soudarissanane, S. (author), Haar, F.T. (author), Niamut, O. (author)
conference paper 2021
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Gunkel, S.N.B. (author), Stokking, H.M. (author), de Koninck, T.J.I. (author), Niamut, O.A. (author)
other 2019
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Gunkel, S.N.B. (author), Stokking, H.M. (author), Prins, M.J. (author), van der Stap, N. (author), ter Haar, F.B. (author), Niamut, O.A. (author)
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, enriching and enhancing the way we share experiences and collaborate remotely. While Social VR applications are getting more momentum, most services regarding Social VR focus on animated avatars. In this demo, we present our efforts towards Social...
conference paper 2018
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Mu, M. (author), Stokking, H.M. (author), den Hartog, F. (author)
Driven by the growth in mobile phone and tablet ownership, recent years have witnessed an increasing trend towards coordinated media experiences across multiple devices. The quality of experience (QoE) over such new generation applications is dictated by the quality of service (QoS) of underlying networks. Inevitable network delay and bandwidth...
bookPart 2018
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Prins, M.J. (author), Gunkel, S.N.B. (author), Stokking, H.M. (author), Niamut, O.A. (author)
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business environment. In the past years, many new 360° cameras and VR headsets entered the consumer market. Distribution platforms are being established and new production studios are emerging. VR is a hot topic in research and industry, and many new and...
article 2018
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Brouwer, A.M. (author), van der Waa, J. (author), Stokking, H.M. (author)
While numerous studies show that brain signals contain information about an individual’s current state that are potentially valuable for smoothing man–machine interfaces, this has not yet lead to the use of brain computer interfaces (BCI) in daily life. One of the main challenges is the common requirement of personal data that is correctly...
article 2018
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Gunkel, S. (author), Prins, M.J. (author), Stokking, H.M. (author), Niamut, O.A. (author)
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile business environment. During 2016 new 360-degree cameras and VR headsets entered the consumer market, distribution platforms are being established and new production studios are emerging. VR is evermore becoming a hot topic in research and industry...
conference paper 2017
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van Deventer, M.O. (author), Stokking, H.M. (author), Hammond, M. (author), Cesar, P. (author)
Media synchronization is getting renewed attention with ecosystems of connected devices enabling novel media consumption paradigms. Social TV, hybrid TV, and companion screens are examples that are enabling people to consume multiple media streams at multiple devices together. These novel use cases require media synchronization, as unfortunately...
article 2016
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van Eijk, N. (author), Fahy, R. (author), van Til, H. (author), Nooren, P.A. (author), Stokking, H.M. (author), Gelevert, H.F.B.F. (author)
report 2015
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Montagud, M. (author), Boronat, F. (author), Stokking, H.M. (author), Cesar, P. (author)
Currently, several media sharing applications that allow social interactions between distributed users are gaining momentum. In these networked scenarios, synchronized playout between the involved participants must be provided to enable truly interactive and coherent shared media experiences. This research topic is known as Inter-Destination...
article 2014
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Stokking, H.M. (author), Veenhuizen, A.T. (author), Kaptein, A.M. (author), Niamut, O.A. (author)
As TNO, we have developed an Augmented Live Broadcast use case, using components from the FP7 STEER project. In this use case, a television broadcast of a live event is augmented with user generated content. This user generated content consists of videos made by users at the event, and also of relevant social network content. The current...
conference paper 2014
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Kooij, W.J. (author), Stokking, H.M. (author), van Brandenburg, R. (author), de Boer, P.T. (author)
Due to new interactive TV services, synchronizing the playout of content on different TVs is becoming important. To synchronize, knowledge of delay differences is needed. In this study, a measurement system is developed to gain insight into the magnitude of delay differences of different TV setups in an automated fashion. This paper shows the...
conference paper 2014
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Kooij, W.J. (author), Stokking, H.M. (author), van Brandenburg, R. (author), de Boer, P.T. (author)
TV signals are carried towards end-users using different (broadcast) technologies and by different providers. This is causing differences in the playout timing of the TV signal at different locations and devices. Authors have developed a measurement system for measuring the relative playout delay of a TV output. This measurement system consists...
conference paper 2014
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Montagud, M. (author), Boronat, F. (author), Stokking, H.M. (author)
Inter-Destination Media Synchronization (IDMS) is essential in the emerging media consumption paradigm, which is radically evolving from passive and isolated services towards dynamic and interactive group shared experiences. This paper concentrates on improving a standardized RTP/RTCP-based solution for IDMS. In particular, novel Early Event...
conference paper 2013
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Stokking, H.M. (author), Klos, V.B. (author), Jiang, J. (author), Casetti, C. (author)
This paper is on social backup, sharing and remote access of video using HTTP Adaptive Streaming. A social backup is a backup at the location, and thus on the equipment, of (close) friends and family. Backups are created at friends’ locations, matching the hosting user’s interest with the content and taking into account the available bandwidth...
conference paper 2013
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Veugen, P.J.M. (author), Stokking, H.M. (author)
We develop an architecture for a federation of home gateways. We distinguish inner and outer circle friends and describe a mechanism for social-aware backup of content and sharing with friends. To facilitate remote access, content can be segmented and redundantly stored at gateways of friends. We develop innovative solutions that allow secure...
conference paper 2013
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Montagud, M. (author), Boronat, F. (author), Stokking, H.M. (author)
Inter-Destination Multimedia Synchronization (IDMS) is a key requirement to enable satisfying group shared media experiences. This paper presents the design and simulation of a Distributed Control Scheme (DCS) for IDMS. In this scheme, geographically dispersed receivers exchange (multicast) RTCP reports on their arrival and playout timing for...
conference paper 2013
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Stokking, H.M. (author), Kaptein, A.M. (author), Veenhuizen, A.T. (author), Spitters, M.M. (author), Niamut, O.A. (author)
This paper describes the work in the FP7 STEER project on augmenting a live broadcast with live user generated content. This user generated content consists of both video content, captured with mobile devices, and social network content, such as Facebook or Twitter messages. To enable multi-source synchronization, all content sources need to...
conference paper 2013
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Montagud, M. (author), Boronat, F. (author), Stokking, H.M. (author), van Brandenburg, R. (author)
Traditionally, the media consumption model has been a passive and isolated activity. However, the advent of media streaming technologies, interactive social applications, and synchronous communications, as well as the convergence between these three developments, point to an evolution towards dynamic shared media experiences. In this new model,...
article 2012
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Stokking, H.M. (author), Strijkers, R.J. (author)
Sun Tzu's Art of War is a work of Chinese philosophy. It can be seen as a manual for warfare, but at the same time it is so much more. Sun Tzu's Art of War describes how the ultimate victory is one won without fighting. Any sector, including the telecommunications sector, may learn from Sun Tzu's work. The work contains concepts like doing...
conference paper 2012
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