Searched for: author%3A%22Niamut%2C+O.A.%22
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Niamut, O.A. (author)
other 2021
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Kleinrouweler, J.W. (author), DImitrovski, T. (author), Braam, S. (author), Hindriks, H.N. (author), van den Berg, H. (author), D'Acunto, L. (author), Niamut, O.A. (author)
conference paper 2021
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Dijkstra-Soudarissanane, S.S. (author), Klunder, T.E. (author), Brandt, A. (author), Niamut, O.A. (author)
Due to the current pandemic, the elderly in care homes are greatly affected by the lack of contact with their families, resulting in various mental conditions (e.g., depression, feelings of loneliness) and deterioration of mental health for dementia patients. In response, residents and family members increasingly resorted to mediated...
conference paper 2021
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Fermoselle, L.I. (author), Gunkel, S.N.B. (author), ter Haar, F.B. (author), Dijkstra-Soudarissanane, S.S. (author), Toet, A. (author), Niamut, O.A. (author)
Social VR shall allow natural communication between users with high social presence, as if users are in the same room. One way to increase social presence is to add haptic interaction to allow,for example, users to give each other a "high-five" or to pass documents among them. In this paper, we present our web-based VR communication framework...
conference paper 2020
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Thomas, E.D.R. (author), Gabriel, A. (author), Niamut, O.A. (author), Dijkstra-Soudarissane, S.S. (author)
The current state of the art of video coding lacks specific tools to efficiently deal with ultra-high resolutions such as 8K video both at a hardware and software level. At the same time, the increase in video resolutions combined with a larger variety in display resolutions results in a need for spatial scalability at low computational...
conference paper 2019
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Gunkel, S.N.B. (author), Stokking, H.M. (author), de Koninck, T.J.I. (author), Niamut, O.A. (author)
other 2019
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Gunkel, S.N.B. (author), Stokking, H.M. (author), Prins, M.J. (author), van der Stap, N. (author), ter Haar, F.B. (author), Niamut, O.A. (author)
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, enriching and enhancing the way we share experiences and collaborate remotely. While Social VR applications are getting more momentum, most services regarding Social VR focus on animated avatars. In this demo, we present our efforts towards Social...
conference paper 2018
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Prins, M.J. (author), Gunkel, S.N.B. (author), Stokking, H.M. (author), Niamut, O.A. (author)
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business environment. In the past years, many new 360° cameras and VR headsets entered the consumer market. Distribution platforms are being established and new production studios are emerging. VR is a hot topic in research and industry, and many new and...
article 2018
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Niamut, O.A. (author)
report 2018
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Gunkel, S. (author), Prins, M.J. (author), Stokking, H.M. (author), Niamut, O.A. (author)
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile business environment. During 2016 new 360-degree cameras and VR headsets entered the consumer market, distribution platforms are being established and new production studios are emerging. VR is evermore becoming a hot topic in research and industry...
conference paper 2017
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Chambel, T. (author), Kaiser, R. (author), Niamut, O.A. (author), Ooi, W.T. (author)
ACM SIGMM
conference paper 2017
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Bresser, C.T.J.P. (author), Holtzer, A.C.G. (author), Jorguseski, L. (author), Niamut, O.A. (author), Overduin, R. (author), Zhang, H. (author)
Om overzicht te bieden in het speelveld van de diverse draadloze technologieën, stelt TNO al een aantal jaar een Monitor Draadloze Technologie samen. Hierin worden de ontwikkelingen in de technologie en de markt gevolgd. Met de Monitor Draadloze Technologie wil TNO een degelijk, actueel en toegankelijk overzicht bieden van de stand van zaken ten...
report 2017
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Niamut, O.A. (author), Mu, M. (author), Denazis, S. (author), Race, N. (author)
Social telemedia is a cross-breeding of social networks and networked media that allows users to capture and share live events collaboratively on mobile devices. © 2016 IEEE.
article 2016
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Niamut, O.A. (author), Thomas, E.D.R. (author), D'Acunto, L. (author), Concolato, C. (author), Denoual, F. (author), Yong Lim, S. (author)
This paper presents the Spatial Representation Description (SRD)feature of the second amendment of MPEG DASH standard part 1, 23009-1:2014 [1]. SRD is an approach for streaming only spatial sub-parts of a video to display devices, in combination with the form of adaptive multi-rate streaming that is intrinsically supported by MPEG DASH. The SRD...
conference paper 2016
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Redi, J.A. (author), D'Acunto, L. (author), Niamut, O.A. (author)
conference paper 2016
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Veenhuizen, A.T. (author), D'Acunto, L. (author), Niamut, O.A. (author)
conference paper 2016
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D'Acunto, L. (author), van den Berg, J. (author), Thomas, E. (author), Niamut, O.A. (author)
This paper presents a video streaming client implementation that makes use of the Spatial Relationship Description (SRD) feature of the MPEG-DASH standard, to provide a zoomable and navigable video to an end user. SRD allows a video streaming client to request spatial subparts of a particular video stream, which might be available in multiple...
conference paper 2016
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van Brandenburg, R. (author), Niamut, O.A. (author), Veenhuizen, A. (author), Hoekman, G.J. (author)
conference paper 2016
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Mu, M. (author), Simpson, S. (author), Race, N. (author), Niamut, O.A. (author), Koot, G. (author), Kaptein, A.M. (author), Taal, J. (author), Mori, L. (author)
An online multimedia storytelling ecosystem comprised of user applications, a collaborative storyauthoring engine, social context integration, and socially aware media services offers a mdium for inormation sharing and social storytelling about live events. User-generated audio-visual content is becoming the most popular medium for information...
article 2015
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D’Acunto, L. (author), Redi, J. (author), Niamut, O.A. (author)
This paper reports on the evaluation of the concept of interactive camera-based coaching and training (iCaCoT), which focuses on using interactive video navigation for coaching and training purposes. The iCaCoT concept leverages tiled streaming technology, which allows users to navigate freely through high-resolution video feeds while minimising...
conference paper 2015
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