Title
Effects of mobile support on situation awareness and navigation in a field and game environment
Author
Smets, N.J.J.M.
te Brake, G.M.
Buurman, T.M.
Neerincx, M.A.
van Oostendorp, H.
Publication year
2011
Abstract
For surveillance and rescue operations, human navigation and situation awareness should be well-supported. However, proper testing of new and innovative mobile support is hard for such operations. Evaluations in field settings are expensive, difficult to control, potentially dangerous, and may sometimes be impossible to execute. Using a virtual environment may solve these disadvantages of testing in the field. But how well does the performance with mobile support in a virtual environment predict the performance with the same mobile support in the real environment? To establish validity, patterns found in situation awareness, attention and performance in the virtual environment must match with patterns found in the field. This paper describes an experiment that compares these patterns for participants who search for objects in a virtual or field (real) environment. The virtual environment seemed to be sufficient in providing the prominent cues of the field environment that people use to navigate, but navigation itself proved to be far more easy in the field so that navigation support effects differed for both environments. © 2011 International Federation for Information Processing.
Subject
Human
PCS - Perceptual and Cognitive Systems
BSS - Behavioural and Societal Sciences
Virtual environments and Gaming
Field test
Game-based evaluation
Mobile support
Tactile
Unreal engine
Unreal tournament
Virtual environment
Field test
Game-based evaluation
Mobile support
Tactile
Unreal engine
Unreal tournament
Virtual environments
Navigation
Virtual reality
To reference this document use:
http://resolver.tudelft.nl/uuid:4ab0162c-4b07-49af-acd6-4c578b8f5f4d
DOI
https://doi.org/10.1016/j.entcom.2011.03.004
TNO identifier
429710
ISSN
1875-9521
Source
Entertainment Computing, 2 (1), 39-46
Document type
article