Title
Using artificial team members for team training in virtual environments
Author
van Diggelen, J.
Muller, T.
van den Bosch, K.
TNO Defensie en Veiligheid
Publication year
2010
Abstract
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves exercises with all members playing their role. This approach is costly and has organizational and educational drawbacks. We developed a more efficient and flexible approach by setting training in virtual environments, and using intelligent software agents to play the role of team members. We developed a general framework for developing agents that, in a controlled fashion, execute the behavior that enables the human player (i.e., trainee) to effectively learn team skills. The framework is tested by developing and implementing various types of team agents in a game-based virtual environment. © 2010 Springer-Verlag Berlin Heidelberg.
Subject
Training
human-agent teams
team training
virtual environments
Human players
Human-agent teams
Intelligent software agent
Team agents
Team members
Team skills
Team training
Virtual environments
Intelligent agents
Personnel training
Software agents
Virtual reality
Intelligent virtual agents
To reference this document use:
http://resolver.tudelft.nl/uuid:e298e557-5cdc-4f4c-bc62-69092f79326f
DOI
https://doi.org/10.1007/978-3-642-15892-6_3
TNO identifier
425135
ISBN
3642158919
ISSN
0302-9743
Source
10th International Conference on Intelligent Virtual Agents, IVA 2010, 20 September 2010 through 22 September 2010, Philadelphia, PA. Conference code: 82139, 6356 LNAI, 28-34
Series
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Document type
conference paper