Title
Effects of third person perspective on affective appraisal and engagement: Findings from SECOND LIFE
Author
Schuurink, E.L.
Toet, A.
TNO Defensie en Veiligheid
Publication year
2010
Abstract
This study investigates the influence of a first-person perspective (1PP) and a third-person perspective (3PP), respectively, on the affective appraisal and on the user engagement of a three-dimensional virtual environment in SECOND LIFE. Participants explored the environment while searching for five targets during a limited time span, using either a 1PP or a 3PP. No significant overall effect was found for viewing perspective on the appraisal of the three-dimensional virtual environment on the dimensions of arousal and valence. However, a 3PP yields more perceived control over the avatar and the events, which is a requirement for engagement. Analysis of the performance on the search task shows that participants using a 3PP find more objects but also need more time to find them. The present results suggest that a 3PP conveys a more distinct impression of the environment, thereby increasing engagement, and probably induces a different viewing strategy. Hence, a 3PP appears preferable for simulation and training applications in which the correct assessment of the affective properties of an environment is essential. © 2010 SAGE Publications.
Subject
Virtual environments and Gaming
Affective appraisal
Engagement
First-person perspective
1PP
Human-computer interaction
Perceived control
SECOND LIFE
Simulation
Third-person perspective
3PP
TYhree-dimensional virtual environment
user engagement
Viewing perspective
Viewing strategy
Virtual environment
VE
Virtual worlds
VWs
To reference this document use:
http://resolver.tudelft.nl/uuid:938fdf79-c207-4c8f-a403-f8caff6a27ca
DOI
https://doi.org/10.1177/1046878110365515
TNO identifier
409809
ISSN
1046-8781
Source
Simulation and Gaming, 41 (5), 724-742
Document type
article