Title
Security Games with Probabilistic Constraints on the Agent’s Strategy
Author
Laan, C.M.
Barros, A.I.
Boucherie, R.J.
Monsuur, H.
Contributor
Kiekintveld, C. (editor)
Schauer, S. (editor)
An, B. (editor)
Rass, S. (editor)
Fang, F. (editor)
Publication year
2017
Abstract
This paper considers a special case of security games dealing with the protection of a large area divided in multiple cells for a given planning period. An intruder decides on which cell to attack and an agent selects a patrol route visiting multiple cells from a finite set of patrol routes such that some given operational conditions on the agent’s mobility are met. For example, the agent might be required to patrol some cells more often than others. In order to determine strategies for the agent that deal with these conditions and remain unpredictable for the intruder, this problem is modeled as a two-player zero-sum game with probabilistic constraints such that the operational conditions are met with high probability.We also introduce a variant of the basic constrained security game in which the payoff matrices change over time, to allow for the payoff that may change during the planning period.
Subject
2015 Human & Operational Modelling
MO - Military Operations
ELSS - Earth, Life and Social Sciences
Defense applications
Game theory
Probability constraints
Cells
Cytology
Decision theory
High probability
Multiple cells
Operational conditions
Planning period
Probabilistic constraints
Security games
Zero-sum game
Game theory
To reference this document use:
http://resolver.tudelft.nl/uuid:40bf0930-b228-4ce0-a38f-51834e0b3b22
TNO identifier
782361
Publisher
Springer Verlag
ISBN
9783319687100
ISSN
0302-9743
Source
8th International Conference on Decision and Game Theory for Security, GameSec 2017. 23 October 2017 through 25 October 2017, 10575 LNCS, 481-493
Series
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Document type
conference paper