Title
Simulation of motion parallax by correcting the out-the-window scenery for head position
Author
Ledegang, W.D.
Bos, J.E.
Houben, M.M.J.
Groen, E.L.
Contributor
Bülthoff, H. (editor)
Kemeny, A. (editor)
Pretto, P. (editor)
Publication year
2015
Abstract
This article reports on an exploratory study in a fixed-based simulator to investigate the possible advantage (more presence) and disadvantage (more simulator sickness) of enhancing the visual realism in terms of head-slaved motion parallax. The study was performed in a flight simulator. Since most tasks involved taxiing over a virtual airfield, the findings also apply to driving simulation. From this experiment we conclude that simulation of motion parallax by correcting the out-the-window scenery for head position effectively increases presence, and it can relatively easy be implemented in a simulation environment as compared to the implementation of stereo 3D. However, the flip-side of the coin seems to be that head-slaved motion parallax seems to induce more simulator sickness.
Subject
Human & Operational Modelling
PCS - Perceptual and Cognitive Systems
ELSS - Earth, Life and Social Sciences
Simulation
Motion parallax
Motion sickness
Presence
Simulation
Virtual environment
To reference this document use:
http://resolver.tudelft.nl/uuid:087b8368-628c-4c00-892c-0d23fce74c44
TNO identifier
528134
Source
Proceedings of DSC 2015 Europe - Driving Simulation Conference & Exhibition, Max Planck Institute for Biological Cybernetics, Tübingen, 16 – 18 Sep 2015, 101-105
Document type
conference paper